My Future of 3D rendering article is now online!

My article on the future of 3D rendering which was originally published in 3D world magazine is now available on Since writing the biggest thing that has chnaged is the introduction of the new mac pro, which is taking GPU acceleration via an AMD route rather than Nvidia, which leaves a lot of 3D artists, such as myself, who now use GPU enabled renderers such as Octane scratching our head as we start to ponder new hardware in the possibilities which unfortunately are now windows based :sigh:

GPU rendering is here to stay, and if you want to go deep and see what the future of GPU rendering looks like watch this fxguide TV talk from Nvidia's Wil Braithwaite on the past and future of GPU tech