FInal shot of the series, and appropriately enough we finish with another shot of the amazing sculpture.
Look at that car - it is truly beautiful!
John Surtees - the man is a legend
Today - another action shot from the X100s, this time from the rallying stage with this amazing Chrysler Avenger.
The only shot from the OMD which made it into the list,(mmmm Panasonic GH4, yes your in my thoughts) but still it is a goody The Red Arrows were amazing and gave us a good 30 mins of thrills!
I adored this sculpture which was poised from Goodwood Hall, and we got there at exactly the right time of day!
So yesterday I went to the festival of Speed at Goodwood for the first time, loved it. Naturally I and my cameras handy (gawd bless the FUJI X100S, surprisingly useful at sports shots if you get close enough). I am going to post (what I think) are the 7 best shots from my day over the next week. If you want to buy a print, please let me know.
Well that was fun!
I had a brilliant time on Thursday at The Foundry's HQ in soho, discussing the 'CREATION COLLECTIVE' as part of the first 'Foundry Session', where the Foundry get artists to detail how we use their products, specifically I was talking about how I use MODO and MARI. The second half of the presentation was by Boyo from the Post Office who detailed their amazing NUKE workflow as part of the 'PRODUCTION COLLECTIVE', which has made me seriously realise (and after some tinkering at the weekend) that its time to step up to NUKE.
I would also like to thank Becks and Jordan from the Foundry for making sure that Boyo and I were looked after, and a special thanks to our gracious host Matt Plec who helped make sure nobody got stuck in a quad poly loop:D
Hey everyone you can read what I think about the new modo 801 on CreativBloq.com or in the new issue of 3D World (the one with Godzilla and King Kong on the cover) which is available in the UK now or everywhere electronically
Ok. Excited (another word is scared) to announce that I will be one of the speakers for the first Foundry Session which will be an online session on the 19th June at 7pm......where I will be talking about the Creative Collective from The Foundry and other things - check out how to sign up here
Yup, its that time again, the new 3D World is out, and this month's is a cracker, full of Dinosaur info. Must say I really like the new format, and the range, layout and quality of the tutorials just gets better and better. There is also an in depth look at the history of dino vfx by Renee Dunlop featuring Phil Tippet which ticked all of my enjoyment boxes.
Even I managed to get in this month with a handy little intro to Mesh Fusion from yours truly, this modo plugin is changing the way I model and think about projects for the better, and hopefully these tips will do the same for you too. The new issue is available in the UK in print and everywhere digitally....
Hey everyone, there is a new look 3D world magazine out on the shelves (in the UK) and everywhere else as a digital download. Personally I love the new look, and as ever there is a huge range of articles an indepth tutorials, which this month I am pleased to say are starting to show how to use Octane Render, as well as a ton of wonderful ZBrush articles.
There is also a chance to view my setup, which since this article has been written has been augmented by a PC which I built to take over as my primary 3D station to really help me to get the most of Octane and mari.
There is also a look at my good friends Glowfrog VFX, one of london's leading VFX boutique studios, which showcases there brilliant portfolio which is created by Nigel and his amazing team.
My article on the future of 3D rendering which was originally published in 3D world magazine is now available on creativbloq.com. Since writing the biggest thing that has chnaged is the introduction of the new mac pro, which is taking GPU acceleration via an AMD route rather than Nvidia, which leaves a lot of 3D artists, such as myself, who now use GPU enabled renderers such as Octane scratching our head as we start to ponder new hardware in the possibilities which unfortunately are now windows based :sigh:
GPU rendering is here to stay, and if you want to go deep and see what the future of GPU rendering looks like watch this fxguide TV talk from Nvidia's Wil Braithwaite on the past and future of GPU tech
Hey everyone, be sure to check out 3D World Magazine #179, not only does it contain the final part of my CINEWARE VFX tutorial, it also has my camera fundamentals article and my thought on Houdini 13, (which can also be found at creativbloq.com).
But enough about me here is what else there is:
'3D World 179 features a new ZBrush tutorial from one of the industry's leading artists as Pascal Blanché reveals how to create an atmospheric scene in ZBrush that tells a story. Inspired by his hero French comic artist Moebius, Pascal's latest work features his trademark use of colour and form, discover how he does it only in issue 179 of 3D World.
Also inside issue 179 are tutorials on how to concept and model a character for mocap animation. Two of Framestore's best artists share their process, as first Dan Mason designs the character and then modeller Adam Dewhirst sculpts the model for rigging in a VFX scene.
There are more VFX insights in issue 179 and the team track down the artists and animators behind the best TV VFX scenes, including tips and reports from the team's behind Game of Thrones, Fringe and Atlantis. Discover what it takes to work in the fastest growing VFX industry in issue 179.
The 3D World team also track down the best emerging and legendary animations talent, including an interview with Framed Roger Rabbit's Richard Williams and tips and insights from the best 3D animators, featuring the award-winning Kirk Hendry on mixing Maya into his After Effects workflow.'
Yet more tips, but this time it is for the all seeing all doing After Effects